INTRODUCTION
My third model will be a person flying the glider. In order to get a great deal of accuracy I
will attempt to create this model inside the glider.
FREEZE
Before I started on the person i had to make sure to
first of all save the glider (obviously), and then i had to come up with a way
to ‘lock’ all those entities/objects as i would do for in Photoshop or
Flash. I did some research and came up
with this http://www.youtube.com/watch?v=voxomHt7pkU
which really helped. The picture below
is an example.
I did this by selecting tools>Display
Floater>selected all my objects>clicked on the button under the Freeze – Selected.
The picture above shows the most basic of layouts of
the. It is far from the finished article
as i now have to shape it in order to make it look like a person.
In trying to make the body fit through the ring I had to
select the edge mode after I converted it to editable poly and drag the x
inside like so.
I did the same for the other 3 edges that needed to be
tucked in and this is my outcome.
My finished article
The person on its own in the picture below. Granted it doesn’t really look like a person,
it can however be considered a crash test dummy. The reason it looks rushed is because it WAS
rushed as I was under enormous time constraint to get it done. I think if had a little bit more time, I’d
have definitely made it better.
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